Server Rulings
Shape Change
The vampire can assume the shape of one animal roughly the same size as their original mass. To take the shape of an animal of a different mass, they would need to have Metamorphosis in addition to Shapechange. This list is compiled as if the vampire has both Protean levels, so consider mass when selecting animal forms.
The specific animal form is selected either when the ability is unlocked in-game or at CC. If a character wishes to change this original form to another, the Kindred must take a minimum of 5 slakes total from one specific type of animal. How many of that specific animal are required to slake hunger for a Kindred is dependent upon the size of the animal and the BP of the Kindred; this may vary greatly. Choice of form through slaking is deliberate and intentional; Kindred are free to slake from animals otherwise without risk of accidentally changing their form.
If Protean is in-clan for the Kindred, they can select two base forms: one form which is specific to their clan, and a second form gained via the slake method. They can swap between these two forms freely, but cannot change their clan form out for another clan form once it has been chosen and set.
Those who learn Protean out of clan are not able to take a secondary form even if they have fed from the matching clanned Kindred. When Protean is acquired out of clan, they may choose one single form for Shapechange and one for Metamorphisis; this can be either something they have fed upon frequently or something entirely different/non-native to the area. (Keep in mind that exotic animals can pose Masquerade risks and risk to the character themselves.) If desired, they can also change this form using the slake method, but in order to resume the originally chosen form, the slake method would be required as it is not innate the same way the clan forms are.
– Gangrel clan forms: Dogs, Coyotes, Wolves, Bats (Pick one for Shapechange and one for Metamorphosis)
– The Ministry of Set clan forms : Snakes, Jackals, Wolves, Bats (Pick one for Shapechange and one for Metamorphosis)
– Tzimisce clan forms : Lynxes, Armadillos, Wolves, Bats, Owls (Pick one for Shapechange and one for Metamorphosis)
Relatively safe forms to use within the city of Seattle are those animals that are either native or otherwise commonly seen there. See below for a list of local animals.
Keep in mind everything is situational! Beavers might be native animals but turning into a beaver in the middle of a mall is still going to draw unwanted attention. For questions regarding any other animals, ask the staff rather than assuming. When animals come in multiple regional variations such as hawks, please look into what is common within the city of Seattle.
- Commonly seen in the city are: Dogs, cats, pigeons, crows, seagull, other native birds, raccoons, possums, rats, bats, squirrels
- Less commonly seen in the city are: Deer, coyote, wolves, bears, snakes such as garter snakes, gopher snakes, racer, western rattlesnake, rubber boa, owls, eagles, hawks, bob cats, elk, mice, gophers, woodpeckers, ravens, mountain beavers, porcupine, cougars.
- Animals not seen within the boundaries of Seattle are a very likely Masquerade Breach. When using such forms outside of Kindred spaces and/or anywhere that mortals are likely or able to see this form, be aware that Animal Control and the Second Inquisition are both active in this city. Rare or unique animal forms can lead to Final Death if they draw the attention of mortals and/or the Second Inquisition. Staff strongly advise against taking these special forms, as non-local animals are also likely to be caught and caged and kept overnight prior to being transported or released outside the city; such capture would also lead to Final Death during daysleep.
In addition to this new ruling, this also changes the rules on Alchemy as now the blood isn’t clan locked or fed from locked, so alchemists can replicate this power. To use Metamorphosis, they must brew first Shapechange, then Metamorphosis and combine the alchemy into a single use. They will still make any needed rouses to activate said power.
Disciplines used in animal form or by animal ghouls are as follows:
We are not making this list exhaustively so when using powers from other books please confirm with the ST first as there are some powers in different places that are not the corebook. Keep physiology and animal intelligence in mind. Example: A snake can’t use Uncanny Grip as it needs hands, sloths cannot use traversal. Disciplines that require the use of speech will require the ability to speak, such as parrots with their mimicry. The use of speech boards with animals will not circumvent this system as it does not come directly from them.
- Auspex, Animalism, Celerity, Fortitude, Potence and Protean are all permitted.
- Obfuscate, animal forms cannot use Mask of a Thousand Faces, True Love’s Face, or Imposter’s Guise.
- Presence, no Lingering Kiss. Entrancement, keep in mind the limitations of being unable to communicate/speak.
- Blood Sorcery is a no across the board.
- Hecata Oblivion is a no across the board for animal ghouls but for kindred all powers are allowed except:
- Ashes to Ashes
- Skuld Fulfilled
- Withering Spirit
- Lasombra Oblivion is able to be used but Tenebrous Avatar would shake the animal form as you transform.
Vicissitude
Changes made using this discipline must be uploaded with an updated sheet and approved before used in play, unless within a campaign and approved by the ST
Fleshcrafting
Must have OOC consent before using on another’s player character. Forced Fleshcraft IC can result in stains due to torture chronicle tenet. Players can use Fortitude in place of Stamina, much like against BS or Oblivion powers, to resist as well.
Tzimisce and other fleshcrafters; We will be using the ticket system to still track the changes made using fleshcrafting. However, we don’t need you to submit a new sheet. Rather once you use fleshcrafting, open a ticket, place the rolls inside and tell us what choices are being made. The ticket will remain open until you tell us that you’ve ever healed it away or hit the time period to make it a permanent change.
Minor changes – A change of the appearance on the superficial level. This does not help with stealth, disguising oneself, or new functionality; it may only be used for aesthetics. Examples: Eye colors, hair color, hair texture, lip filling, cat ears, a small tattoo. These minute changes can become permanent and are free. You can do one small change, if you make a new one then the previous is erased. The roll is still made, but the attribute is not needed to give up. Reverting a minor change without adding a new one follows the same rules as reverting a major change; vampires must do 3 rouse checks to heal like Agg Health damage.
Major change – A major cosmetic change will still cost the Physical attribute and roll as always. These follow the usual Fleshcrafting rules. Major changes: meat pocket, limb change, multiple minor changes, spikes, etc.
Permanency – Now after the 3 months of IRL game play has passed they are able have a minor change become permanent. For a major change they will get their attribute dot back and it will be permanent. This will be proven by the ticket you must create when using fleshcrafting.
Do not abuse the Redistribution in their disciplines to move and then purchase dots at a lower level, doing so will mean we will place limiters on how it can be done.
Change of Identity
Refer here.
Szlachta and Vohzd
A ghoul that has been flesh crafted, please use retainer dots to represent them and build them in the same fashion as a retainer including the number of disciplines. If purchased at CC, there may only be one fleshcrafting change done. Player Character Szlachta are not immune to mind-bending powers. If purchased after CC, remember there are stains for forced/unwilling fleshcrafting and in order to obtain a willing host, it will require rolls given from the ST and a developed relationship RP wise. They are also very likely to be Masquerade Breaches.
The Vozhd are restricted to ST only.
Sabbat
Visceral Absorption
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher.
Gehenna War
Bloodform – Approved
Master of Forms – Approved
Blood-Stained Love
Serpent’s Kiss: Approved with homebrew- cannot be taken with the Banu Haqim alternate Bane, and applies only to actual biting, not mundane kisses. OOC consent is required for use on PCs. Kindred characters who are subject to Serpent’s Kiss can detect as much with a Wits + Awareness roll, difficulty 5.
The False Sip: Approved.