Disciplines, Rituals or Ceremonies
Note : Each discipline, ritual or ceremony will state its restriction. Please keep that in mind.
Auspex
Unerring Pursuit
Accessible by all.
Animalism
Scent of Prey
Accessible by all.
Dominate
Tabula Rasa
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. In order to use this power on another player you must get their consent entirely and make sure they are aware of everything that will happen in situations in which they do not have access to the Sabbat book. There is no going back once this is used on another character. Warning : Use on mortals is dangerous as you will be the only thing they know of the world itself and they will be obsessed with you, garnering Stalker flaws if not taken as a ghoul. If taken as ghoul they will be severely hindered by their lack of world knowledge. The use of this discipline gives 3 stains.
Obfuscate
Mask of Isolation
Accessible by all. Must have player consent in order to use against a PC. Warning, this will likely give stains from torture depending on the amount of trauma/torture caused.
Protean
Visceral Absorption
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher.
Oblivion
Umbrous Clutch
Accessible to all. We have removed the auto stain given in the discipline, but be aware of the chronicle tenet on torture with Mortals, as that will cause torture stain(s). Kindred that are aware of this being an ability by the user, either by being warned in the moment or trusting them and having been told beforehand, do not need to check for Frenzy.
Ceremonies
Note: It is for certain that the mechanical aspects of these ceremonies will be reviewed again in order to better concrete them.
Blinding the Alloy Eye
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher.
Harrowhaunt
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. Harrowhaunt as used by players, requires the capture, torture and murder of multiple humans (minimum at 3 mortals) done in one night. The bones must be buried around the haven. This will set the frenzy test difficulty at 2, and can be done once more time to stack it to a maximum of 4.
Befoul Vessel
Accessible to all. The prerequisite is assumed to be Necrotic Plague.
Blood Sorcery
Transitive Bond
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. Players must inform other players of the use of this power on a ghoul, if other characters are to feed from the ghoul in question.
Reclamation of Vitae
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. Warning: it will gain you 2 stains for intentional murder, as well as cause the loss of related retainer dots.
Rituals
Beezlebeatit
Accessible to all.
Communal Vigor
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher.
Galvanic Ruination
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. Be aware of the danger of this one in use: if used against a faction or sect it will spell execution if the characters are found out. This is not permitted OOC to be used against key location on the server, which is to say the faction locations and hunting grounds that have been noted in #locations-and-information.
Simulacram Gate
Banned for player characters. Due to its history of only one being known in existence, this is strictly an ST tool.
Thin-Blood Alchemy
Portable Shade
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. We don’t suggest taking this one as daywalking isn’t a mechanic that has seen much use on our server, since most kindred PCs are full-bloods.
In addition to RAW for Thinbloods, when taken by a full vampire, this alchemy allows them to walk during the day with the rules normally used by Thinbloods; they will take 1 superficial damage per turn, will lose access to all vampiric abilities including Disciplines and blood surge, will have their health halved, and will lose all Health benefits. In addition, these vampires will make the final Stamina + Alchemy test at double the difficulty, and if failed will take double the aggravated damage.
Full vampires and Thinbloods with the Bestial Temper flaw must roll a frenzy test once per hour in the Sun at diff 4 while using this power. Please also refer to daywalking rules.
On-Demand Sunburn
Only purchasable by characters with a Sabbat background or having been taught by an ex/Sabbat teacher. We strongly suggest the daywalking merit and/or the formula listed above to be able to create this alchemy. Cannot be used by fullbloods.